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You feel the world shift skyrim10/23/2023 ![]() ![]() The Skill Menu, we took a similar approach, we wanted the player to feel like they were looking up to the heavens, viewing the constellations in 360 degrees, deciding which perk to enable. With the World Map we wanted to not only give the player a bird’s eye view, but the feeling of flying around Skyrim to choose where to explore. ![]() Scharf: We found that there were some good opportunities to redesign parts of the game to not only help the player feel more immersed, but also look great in VR. ![]() With Skyrim VR, and given how well aged the base game is at this point, has there been an effort to provide some additional nips and tucks so that the game can withstand such intimate inspection? PSU: By its very nature, VR encourages a natural curiosity on the part of the player to micro scrutinise the game world that they find themselves in.
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